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<p>[QUOTE="Insider, post: 5132025, member: 24314"]Since you did not post a timely reply I went searching for myself and found this quote in a Coin World article by Mike Diamond a respected error authority. Apparently, we all seem to be in agreement EXCEPT when the effect occurs AND IMHO it does not happen in the upsetting process.</p><p><br /></p><p><b><span style="color: rgb(179, 0, 0)">This part</span></b> of Mike's article makes no sense at all: "During upsetting — when a blank is rolled and squeezed into a planchet — the latter’s proto-rim can only form when there’s resistance at the opposite pole. Any interruption in the blank’s circular outline will briefly eliminate that resistance, preventing formation of the proto-rim. [<span style="color: rgb(0, 102, 0)">ALL OBVIOUSLY TRUE <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie8" alt=":D" unselectable="on" unselectable="on" /></span>] <span style="color: rgb(179, 0, 0)">The planchet also <i><b>bulges out</b></i> in this area [<img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie12" alt="o_O" unselectable="on" unselectable="on" /> <span style="color: rgb(179, 0, 179)"><b>?<font size="5">?</font></b><font size="6"><b>? </b><font size="4">Certainty <b>not</b> in the upsetting process as it is squeezed tightly to make the raised planchet. Therefore, the effect <b>must occur</b> <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie12" alt="o_O" unselectable="on" unselectable="on" /> during striking the planchet.] </font></font></span></span>creating a tight fit with the collar. As a consequence, the design rim fails to strike up properly while the edge is especially well-struck."</p><p><br /></p><p>Finally, it appears that I'm mistaken about what "Blakesley" actually discovered. Rather than naming the characteristic for what it looks like on the struck coin, the error guys have named it for its cause - an incompletely formed planchet. All this makes no sense to me. I seem to be reading that the term refers to BOTH what it looks like and how it was made. <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie5" alt=":confused:" unselectable="on" unselectable="on" /> Nevertheless, I'll go with the error guys as it is their game and they make the rules. Thanks for your reply! <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie50" alt=":happy:" unselectable="on" unselectable="on" />[/QUOTE]</p><p><br /></p>
[QUOTE="Insider, post: 5132025, member: 24314"]Since you did not post a timely reply I went searching for myself and found this quote in a Coin World article by Mike Diamond a respected error authority. Apparently, we all seem to be in agreement EXCEPT when the effect occurs AND IMHO it does not happen in the upsetting process. [B][COLOR=rgb(179, 0, 0)]This part[/COLOR][/B] of Mike's article makes no sense at all: "During upsetting — when a blank is rolled and squeezed into a planchet — the latter’s proto-rim can only form when there’s resistance at the opposite pole. Any interruption in the blank’s circular outline will briefly eliminate that resistance, preventing formation of the proto-rim. [[COLOR=rgb(0, 102, 0)]ALL OBVIOUSLY TRUE :D[/COLOR]] [COLOR=rgb(179, 0, 0)]The planchet also [I][B]bulges out[/B][/I] in this area [o_O [COLOR=rgb(179, 0, 179)][B]?[SIZE=5]?[/SIZE][/B][SIZE=6][B]? [/B][SIZE=4]Certainty [B]not[/B] in the upsetting process as it is squeezed tightly to make the raised planchet. Therefore, the effect [B]must occur[/B] o_O during striking the planchet.] [/SIZE][/SIZE][/COLOR][/COLOR]creating a tight fit with the collar. As a consequence, the design rim fails to strike up properly while the edge is especially well-struck." Finally, it appears that I'm mistaken about what "Blakesley" actually discovered. Rather than naming the characteristic for what it looks like on the struck coin, the error guys have named it for its cause - an incompletely formed planchet. All this makes no sense to me. I seem to be reading that the term refers to BOTH what it looks like and how it was made. :confused: Nevertheless, I'll go with the error guys as it is their game and they make the rules. Thanks for your reply! :happy:[/QUOTE]
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