Log in or Sign up
Coin Talk
Home
Forums
>
Coin Forums
>
Error Coins
>
Die Clashes; ram adjustment wrong, hammer and/or anvil zero points moved OR
>
Reply to Thread
Message:
<p>[QUOTE="Ordinary Fool, post: 2673629, member: 85318"]Thank you for your candor. I suspect many have no idea how a simple mechanical press actually operates when presenting in authoritative manners relative to this topic and others.</p><p><br /></p><p>I'll see if I can find a good animation that speaks clearly to a general lacking of knowledge in this area. If I am unable to find a basic tutorial on the subject, I'll draw one up as soon as I have the time. Animating such a production, wouldn't be my strong point.</p><p><br /></p><p>In the meantime, I'll offer that Z designates the vertical axis relative to the Cartesian Coordinate system.</p><p><br /></p><p>The ram adjustment requires there be a very strict adjustment of how close the hammer (obverse) die comes to the anvil (reverse) die to happily strike coins. The ram adjustment is not set so that the two dies strike each other. This only happens due to the conditions stated although, there could be other possible causes.</p><p><br /></p><p>I am saying, a die clash does not occur with a properly set up press just because no planchet is between the two dies. There would be no striking impact unless there was a mechanical problem.</p><p><br /></p><p>The ram (connecting rod which happens to have an adjustable length) swings on a crankshaft on a mechanical press. Wear or misadjustment of the rod, its bearings or that of the crank can cause the Z zero set point to be wrong and result in a clash.</p><p><br /></p><p>Now I'll gladly stand corrected if wrong.[/QUOTE]</p><p><br /></p>
[QUOTE="Ordinary Fool, post: 2673629, member: 85318"]Thank you for your candor. I suspect many have no idea how a simple mechanical press actually operates when presenting in authoritative manners relative to this topic and others. I'll see if I can find a good animation that speaks clearly to a general lacking of knowledge in this area. If I am unable to find a basic tutorial on the subject, I'll draw one up as soon as I have the time. Animating such a production, wouldn't be my strong point. In the meantime, I'll offer that Z designates the vertical axis relative to the Cartesian Coordinate system. The ram adjustment requires there be a very strict adjustment of how close the hammer (obverse) die comes to the anvil (reverse) die to happily strike coins. The ram adjustment is not set so that the two dies strike each other. This only happens due to the conditions stated although, there could be other possible causes. I am saying, a die clash does not occur with a properly set up press just because no planchet is between the two dies. There would be no striking impact unless there was a mechanical problem. The ram (connecting rod which happens to have an adjustable length) swings on a crankshaft on a mechanical press. Wear or misadjustment of the rod, its bearings or that of the crank can cause the Z zero set point to be wrong and result in a clash. Now I'll gladly stand corrected if wrong.[/QUOTE]
Your name or email address:
Do you already have an account?
No, create an account now.
Yes, my password is:
Forgot your password?
Stay logged in
Coin Talk
Home
Forums
>
Coin Forums
>
Error Coins
>
Die Clashes; ram adjustment wrong, hammer and/or anvil zero points moved OR
>
Home
Home
Quick Links
Search Forums
Recent Activity
Recent Posts
Forums
Forums
Quick Links
Search Forums
Recent Posts
Competitions
Competitions
Quick Links
Competition Index
Rules, Terms & Conditions
Gallery
Gallery
Quick Links
Search Media
New Media
Showcase
Showcase
Quick Links
Search Items
Most Active Members
New Items
Directory
Directory
Quick Links
Directory Home
New Listings
Members
Members
Quick Links
Notable Members
Current Visitors
Recent Activity
New Profile Posts
Sponsors
Menu
Search
Search titles only
Posted by Member:
Separate names with a comma.
Newer Than:
Search this thread only
Search this forum only
Display results as threads
Useful Searches
Recent Posts
More...