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<p>[QUOTE="messydesk, post: 2757910, member: 1765"]The thunderbolts are holograms in the metal of the coin. Lighting these things is tricky, and it took some experimenting to get the light path I wanted that showed the medal reasonably well and made the thunderbolts pop and change color and "position". I used a total of 15 images for this to make the thunderbolts smoother. The GIF file has 29 frames, because I play it forward and backward.</p><p><br /></p><p><br /></p><p>6 images (11 frames in the GIF) for the Morgan.</p><p><br /></p><p>One additional thing about the animated images is that you don't need a really large image to convey a lot of info about the coin, which is good, since the file size would be nasty otherwise. When I look at a coin in hand, it's first without magnification, and I wobble it in the light to see how the luster looks. You also can see surface imperfections like scratches, hits, or cleaning hairlines pop when you do this. Still no magnification. Doug touched on this when mentioning that the right lighting angle can hide or reveal problems. If you use all lighting angles, you get to see everything. I'd guess that most people would feel more comfortable about an image-based buying decision with a 600x600 animation of the 82-S Morgan than with a 1500x1500 static image.[/QUOTE]</p><p><br /></p>
[QUOTE="messydesk, post: 2757910, member: 1765"]The thunderbolts are holograms in the metal of the coin. Lighting these things is tricky, and it took some experimenting to get the light path I wanted that showed the medal reasonably well and made the thunderbolts pop and change color and "position". I used a total of 15 images for this to make the thunderbolts smoother. The GIF file has 29 frames, because I play it forward and backward. 6 images (11 frames in the GIF) for the Morgan. One additional thing about the animated images is that you don't need a really large image to convey a lot of info about the coin, which is good, since the file size would be nasty otherwise. When I look at a coin in hand, it's first without magnification, and I wobble it in the light to see how the luster looks. You also can see surface imperfections like scratches, hits, or cleaning hairlines pop when you do this. Still no magnification. Doug touched on this when mentioning that the right lighting angle can hide or reveal problems. If you use all lighting angles, you get to see everything. I'd guess that most people would feel more comfortable about an image-based buying decision with a 600x600 animation of the 82-S Morgan than with a 1500x1500 static image.[/QUOTE]
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