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<p>[QUOTE="Jaelus, post: 2578759, member: 46237"]Conder's above post is correct. Regarding varieties though, it's important to realize that coins have three sides; not just the obverse and reverse, but also the <i>edge</i>. You can have multiple varieties that use the same obverse and reverse but have different edges. This can be lettered/plain edge, or a collar change.</p><p><br /></p><p>As discussed earlier in the thread, dies were used somewhat haphazardly, so it's possible that two dies were used together, and then both used separately, and then used together again by coincidence (called a remarriage). In this case you have coins struck of the same variety where you have a gap in die stages during which the dies were used to strike other varieties.</p><p><br /></p><p>From collecting bust quarter varieties, each variety (obv/rev die marriage) for each year has a Browning number. So for example 1834 B-2 is a variety consisting of a pairing of obverse die 7, reverse die G, and collar 3. You can further note that obverse die 7 was produced from obverse hub 5 and reverse die G was produced from reverse hub 7. Most (but not all) hubs were used in the production of multiple dies. So you can have one hub used in the creation of 4 dies, and those 4 dies used in 12 varieties.</p><p><br /></p><p>I use die stage/state very differently than above, and largely based on my readings on bust quarters. The condition of the die itself is the die stage and the progression of die markers on struck coins is the die state.</p><p><br /></p><p>For example a die starts in pristine condition (stage 1). The die is used to strike variety 1 during which the die cracks (stage 2) and is used to strike variety 2, during which there is a clash (stage 3). The die is then used to strike variety 3 during which there are no stage changes, and then used to strike variety 4. The initial earliest state of variety 4 (stage 3 for the die) is die state 1 for the variety. In this way, every variety <i>always</i> starts at die state 1/1 for obverse/reverse, however, die state 1/1 may be late die stages for the <i>dies</i> themselves.</p><p><br /></p><p>So in the example above, you will have:</p><p>(die stage 1) variety 1 die state 1/x</p><p>(die stage 2) variety 1 die state 2/x</p><p>(die stage 2) variety 2 die state 1/x</p><p>(die stage 3) variety 2 die state 2/x</p><p>(die stage 3) variety 3 die state 1/x</p><p>(die stage 3) variety 4 die state 1/x[/QUOTE]</p><p><br /></p>
[QUOTE="Jaelus, post: 2578759, member: 46237"]Conder's above post is correct. Regarding varieties though, it's important to realize that coins have three sides; not just the obverse and reverse, but also the [I]edge[/I]. You can have multiple varieties that use the same obverse and reverse but have different edges. This can be lettered/plain edge, or a collar change. As discussed earlier in the thread, dies were used somewhat haphazardly, so it's possible that two dies were used together, and then both used separately, and then used together again by coincidence (called a remarriage). In this case you have coins struck of the same variety where you have a gap in die stages during which the dies were used to strike other varieties. From collecting bust quarter varieties, each variety (obv/rev die marriage) for each year has a Browning number. So for example 1834 B-2 is a variety consisting of a pairing of obverse die 7, reverse die G, and collar 3. You can further note that obverse die 7 was produced from obverse hub 5 and reverse die G was produced from reverse hub 7. Most (but not all) hubs were used in the production of multiple dies. So you can have one hub used in the creation of 4 dies, and those 4 dies used in 12 varieties. I use die stage/state very differently than above, and largely based on my readings on bust quarters. The condition of the die itself is the die stage and the progression of die markers on struck coins is the die state. For example a die starts in pristine condition (stage 1). The die is used to strike variety 1 during which the die cracks (stage 2) and is used to strike variety 2, during which there is a clash (stage 3). The die is then used to strike variety 3 during which there are no stage changes, and then used to strike variety 4. The initial earliest state of variety 4 (stage 3 for the die) is die state 1 for the variety. In this way, every variety [I]always[/I] starts at die state 1/1 for obverse/reverse, however, die state 1/1 may be late die stages for the [I]dies[/I] themselves. So in the example above, you will have: (die stage 1) variety 1 die state 1/x (die stage 2) variety 1 die state 2/x (die stage 2) variety 2 die state 1/x (die stage 3) variety 2 die state 2/x (die stage 3) variety 3 die state 1/x (die stage 3) variety 4 die state 1/x[/QUOTE]
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